The images show the almost finished face. The first one shows the reult of pulling out each vertex to the guide lines on the profile view of my face. I used the mesh smooth modifyer to make the face look more smooth and natural.
The second image shows the face after I reflected it and joined it to make the complete face. I then mapped the image on to the face.
You may notice that in the first image I have attempted to make the nose. I added some more polygons into the empty space.
4 comments:
Good stuff Richard! - We will cover the nose tutorial next.
I have one thing to say before anything else, and i mean this in no bad way, meow. Meaning your nose is very cat like, it is good to see you have left room for the nose, this will make this week easier for you.
I like the details that you have in the model especially these around the eyes...excellent mapping!!!
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